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Zenless Zone Zero 3.1 Anniversary Rewards and Events: What to Claim First

Hannah Price
by Hannah Price
Published Jul 20 2026 · Updated Jul 21 2026
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Zenless Zone Zero Version 3.1, The Long Goodbye, launches on July 29, 2026, and it is one of the most important resource patches of the year. The update brings Remielle Dan, Sigrid de L'Azur, a free limited S-Rank Agent choice, a free limited S-Rank W-Engine choice, anniversary login rewards, new outfits for Remielle, Sigrid, and Lucy, multiple event reward tracks, custom search additions, and a Monochrome Market first-purchase double bonus reset.

The best plan is not to pull first and read later. Claim the time-limited rewards, decide which free S-Rank fills an account gap, compare Remielle and Sigrid before spending premium pulls, and avoid building a budget around expired livestream codes or saved package images. Version 3.1 gives a lot, but it also creates more tempting places to spend.

Quick Answer
ZZZ 3.1 starts on July 29, 2026. Prioritize login and anniversary rewards first, then the free limited S-Rank Agent and W-Engine choice, then event rewards such as Lucy's Princess on Holiday outfit, Pyrois Mindscapes, and overclock materials. Remielle Dan runs from the update through September 8, while Sigrid runs from August 19 to September 8. Remielle and Sigrid also have outfit-store cosmetics in the patch, but banner pulls should still come before cosmetic spending.

Zenless Zone Zero Version 3.1 anniversary perks overview with free S-Rank selector rewards and Lucy outfit

ZZZ 3.1 Key Dates

The first thing to manage is timing. Version 3.1 rewards are spread across launch, web events, check-ins, banners, and later event phases.

Date or periodWhat happensWhat to do
July 17 to September 9, 2026 05:59 UTC+8First-Generation Void Hunter Returns web/return event periodJoin early, invite eligible friends only if the return/register conditions fit
July 29, 2026 05:59 UTC+8Web pre-registration and original works collection closeFinish web preregistration before the update window
July 29, 2026Version 3.1 launchesClaim launch rewards, check event menu, test Remielle
After July 29 update to September 8, 2026 14:59 server timeRemielle Dan first-half banner windowPull only after comparing her role with your account needs
August 19, 2026 12:00 to September 8, 2026 14:59 server timeSigrid second-half banner windowReserve pulls if Ice Attack DPS is your priority
Version 3.1 launchMonochrome Market first-purchase double bonus resetsCheck current package details before any top-up

The livestream redemption code should be treated as expired by now. The Version 3.1 code window ended on July 19, 2026 at 23:59 UTC+8, so players planning after July 20 should not count that code in their pull math. If a website still lists the code as active, use the in-game redemption page as the final check and expect failure if the deadline has passed.

Reward Count: What Is Safe to Expect?

Different sites may describe Version 3.1 with different headline numbers because they combine rewards in different ways. Some count only login pulls. Some include Boopon. Some include event rewards, selectors, web-event Polychrome, and anniversary mail. For planning, separate the categories instead of treating one headline number as guaranteed pulls.

Reward claim typeHow to read itSafer planning rule
Encrypted Master Tape countLimited-banner pulls onlyCount confirmed check-in and mail tapes first
Polychrome countFlexible currencyInclude only rewards with confirmed claim routes and dates
Boopon countBangboo channel valueDo not convert it into limited-Agent pulls
Free S-Rank AgentSelector value, not pull currencyChoose by roster gap, not by theoretical pull conversion
Free W-EngineAccount upgrade valuePair it with an Agent you actually use
"Up to" total rewardsOften includes events, Boopon, and time-gated contentTreat as maximum claim path, not day-one currency

This distinction matters for Remielle and Sigrid planning. A player may see a large total reward number and assume both new Agents are easy to secure. In practice, limited-banner pulls, selector value, Boopon, and material rewards solve different problems. Spend decisions should be based on the limited-banner currency you can actually use before September 8.

What Rewards Are Available in Version 3.1?

Version 3.1 has several reward buckets. They should not be mentally combined into one vague "anniversary gift" because each bucket has a different claim route and risk.

Reward bucketMain rewardsPriority
Anniversary login and mail rewardsPolychrome, Encrypted Master Tape, Boopon, avatar/title itemsClaim immediately and check expiry
Free limited S-Rank choiceJane, Soldier 0 - Anby, Trigger, Lucia, or HugoDecide after checking account role gaps
Free limited S-Rank W-Engine choiceMatching limited W-Engine choice tied to the selector poolChoose after locking the Agent plan
Summer Waves Roll InLucy outfit Princess on HolidayClaim during the event window if you care about cosmetics
Gameplay event rewardsPyrois Mindscapes x2, W-Engine overclock material x1, Polychrome, materialsPrioritize permanent account value
First-Generation Void Hunter ReturnsPolychrome from web preregistration, friend return/register tasks, and in-game check-inComplete before dated windows close
Custom Search additionsTsukishiro Yanagi, Caesar, Zhu Yuan and exclusive W-EnginesUseful for long-term targeting, not a day-one impulse

The headline resource numbers are generous: Version 3.1 includes Polychrome x1600, Encrypted Master Tape x20, check-in rewards, Boopon x10, and additional event currency or material rewards. The First-Generation Void Hunter Returns event adds web preregistration Polychrome, invite rewards, and an in-game seven-day check-in reward track. The exact in-game menu should be checked after launch because some rewards arrive through mail, some through event pages, and some through daily login panels.

Zenless Zone Zero 3.1 First-Generation Void Hunter Returns and reward event preview

Claim Order: What to Do First

Players who log in after Version 3.1 should follow a simple claim route:

  1. Open mail and claim launch/anniversary gifts with expiry timers.
  2. Open the event menu and start any seven-day check-in panels.
  3. Confirm the free limited S-Rank Agent selector pool before choosing.
  4. Confirm the free W-Engine selector after deciding the Agent choice.
  5. Clear time-limited event tasks before spending stamina on routine farming.
  6. Test Remielle's trial before pulling on her banner.
  7. Reserve resources for Sigrid if Ice Attack DPS is a possible account need.

The order matters because some mistakes cannot be easily reversed. A selector choice can reshape the account more than a few extra pulls. A W-Engine choice can lose value if it does not match the Agent you actually use. A top-up bonus reset can be useful, but it should support a pull plan rather than create one.

Free S-Rank Agent Selector: How to Choose

The limited S-Rank Agent selector in Version 3.1 includes Jane, Soldier 0 - Anby, Trigger, Lucia, and Hugo. The best choice is the one that fixes a role gap, not necessarily the one with the loudest hype.

Account needSelector logic
Missing a main damage coreChoose the Agent who immediately completes a playable team
Missing a support/enabler rolePrioritize the Agent who improves multiple teams rather than one narrow lineup
Already has strong DPS coverageLook for long-term utility, team flexibility, or favorite character value
Planning to pull RemielleAvoid duplicating the same damage role unless the team needs both
Planning to pull SigridChoose a selector Agent that supports a second team or fills non-Ice coverage
New accountPrefer the easiest Agent to build into a complete team with current resources

Do not pick the W-Engine first. The Agent determines whether the W-Engine has a home. A matching W-Engine can be valuable, but a powerful weapon sitting on the wrong account is less useful than a character who completes a functional team.

Zenless Zone Zero Version 3.1 free limited S-Rank Agent and W-Engine selector anniversary gift panel

Players should also check the Custom Search additions before choosing. Tsukishiro Yanagi, Caesar, Zhu Yuan, and their exclusive W-Engines are being added to Custom Search in Version 3.1. That does not mean every player should immediately target them, but it changes long-term planning. If one of those Agents is already on your account plan, the free selector should cover a different problem.

Free S-Rank Decision Tree

The selector is the easiest place to lose value because every option feels rare. Use a decision tree instead of choosing from memory.

StepQuestionIf yesIf no
1Do you already have two complete teams for Shiyu Defense or Deadly Assault?Choose long-term utility, favorite value, or a missing nicheChoose the Agent who completes Team 1 or Team 2 fastest
2Are you pulling Remielle?Avoid picking a selector Agent that duplicates her exact job unless it creates a tested Anomaly shellKeep the selector open for DPS or support coverage
3Are you saving for Sigrid?Choose a selector Agent that helps your other team or supports account balanceChoose the strongest immediate role fix
4Do you own the selected Agent's best partners?The pick gains value immediatelyConsider a more self-contained option
5Do you have the matching W-Engine or selector weapon path?The pick becomes easier to finishDo not let the weapon force a bad Agent choice

Newer players should usually favor a complete, playable team over a niche upgrade. Veteran players can be more selective because a single support, W-Engine, or role patch may unlock more value than another carry. Favorite picks are valid too, but make the choice intentionally: if the Agent will sit unused, the selector is not helping the account.

Remielle and Sigrid Banner Planning

Start with the Remielle Dan guide if your main question is whether Lumiflux Anomaly is worth building around. Remielle's value comes from Refringe, Luminize, Attribute Flux, and team Anomaly damage timing. She is strongest on accounts that want a future-facing Anomaly core or need a new attribute route.

Use the Sigrid guide if your main question is whether your account needs an Ice Attack carry. Sigrid's value comes from Converging Spear, Unbridled Spear, and burst damage against Stunned enemies. She is strongest on accounts that already have reliable Stun setup or need direct Ice DPS coverage.

Version 3.1 introduces two very different new S-Rank Agents. Remielle Dan is a Lumiflux Anomaly DPS, while Sigrid de L'Azur is an Ice Attack DPS. Players who can only afford one should not treat them as interchangeable.

Zenless Zone Zero Version 3.1 Remielle and Sigrid new Agent and W-Engine archive cards

Decision pointRemielle DanSigrid de L'Azur
AttributeLumiflux icon LumifluxIce icon Ice
SpecialtyAnomaly icon AnomalyAttack icon Attack
Best account fitAnomaly teams, new attribute planning, flexible damage routesIce DPS gap, Stun-window teams, direct burst gameplay
Main riskFinal Anomaly loop and team dependency need testingNeeds reliable Stun/support shell to reach ceiling
Banner timingAvailable from launch through September 8August 19 to September 8
Pull adviceTest early, but do not rush W-EngineReserve resources if Ice DPS is a real gap

The overlap creates a helpful safety net. Remielle starts first and remains available after Sigrid begins. A cautious player can test Remielle, wait for early performance results, and still decide whether Sigrid is the better fit before the version ends.

Version 3.1 is generous, but different players need different spending routes. Use the one that matches your risk tolerance.

Budget routeBest forPull behavior
Conservative routeF2P players, low pity, no guaranteeClaim rewards, test Remielle, wait for Sigrid trial, pull only the Agent that solves the biggest gap
Remielle-first routeAnomaly accounts, Lumiflux plannersPull Remielle early, skip her W-Engine until final testing, keep enough for Sigrid if Ice coverage is weak
Sigrid-reserve routePlayers missing Ice Attack DPSSkip early impulse pulls, use Remielle trial for comparison, hold a pity plan for August 19
Selector-stabilized routeNewer accountsPick free S-Rank first, build a stable team, then pull only if Remielle or Sigrid completes the second team
Collector routePlayers targeting both new AgentsPull Agents before weapons or Mindscapes, then decide whether either signature is worth the extra cost

The strongest general rule is Agent first, weapon second, duplicates last. Version 3.1 has too many account-changing options to spend early on small damage upgrades before the roster plan is finished.

Version 3.1 Event Board

The Long Goodbye is more than a banner patch. The event board includes story, combat, casual, collection, and collaboration content.

Zenless Zone Zero Version 3.1 Operation Bagel event gameplay preview

Event or featureTypeWhy it matters
The Long GoodbyeMain StoryCore Version 3.1 chapter and setting for the update
Enigma of the Labyrinth: Operation BagelGameplay eventLikely priority for Polychrome and event currency
Deadly Assault: Adversity ModeCombat challengeEndgame-style value for built teams and account testing
Summer Waves Roll InSummer eventFree Lucy outfit Princess on Holiday and event rewards
Snap! Focus Showdown!Event modeClear for limited rewards and completion progress
Crispy Meal Deployment PlanEvent task trackComplete staged tasks before the window closes
Dangerous Fugitive's Leisurely VacationEvent modeCheck for limited reward shop or time-gated tasks
Ding-Dong! Delivery Training in ProgressEvent modeLikely daily or staged completion route
Phaethon's Grand Reveal of the YearAnniversary featureWatch for account-wide anniversary reward claims
Extensive Patrol: Triple BountyMaterial bonusSpend attempts on the materials you actually need
Combat Training: Triple BountyMaterial bonusUse for build catch-up before new teams are finalized
Operation Yum 2026Global food collaborationRegional/offline participation, not required for core game rewards
ZZZ-themed aesthetics exhibitionOffline/event featureGood for fans, not a pull-resource priority
Gamescom 2026 boothOffline showcaseRuns August 26-30 in Cologne
ZZZ x Honkai: Star Rail crossoverFuture eventPlanned for winter 2026, not part of the 3.1 pull budget yet

For reward efficiency, clear limited Polychrome events first, then free outfit and unique account rewards, then material bonus events. Cosmetic and offline collaboration content can be exciting, but it should not distract from claim windows that directly affect pulls or progression.

Zenless Zone Zero Version 3.1 Summer Waves Roll In event preview with Lucy outfit rewards

Version 3.1 Outfits and Skin Rewards

Version 3.1 has two kinds of cosmetic planning: free event cosmetics and Outfit Store cosmetics. Keep those separate. Lucy's Princess on Holiday is tied to the Summer Waves Roll In event reward route, while Remielle and Sigrid outfits should be checked in the live Outfit Store after the patch launches.

Zenless Zone Zero Version 3.1 new outfit lineup for Remielle Sigrid and Lucy

CharacterOutfit or skinRoutePlanning advice
RemielleSeashade Pas SeulOutfit Store / 3.1 outfit lineupBuy only after deciding Remielle is a long-term roster target
RemielleMoonlight WhispersOutfit Store / 3.1 outfit lineupCheck final store label and promotion timing in game
SigridMajestic WavechaserOutfit Store / 3.1 outfit lineupSecure Sigrid first; do not spend outfit budget before the Agent plan
LucyPrincess on HolidaySummer Waves Roll In event rewardPrioritize the event route because it is a unique free cosmetic reward

Zenless Zone Zero Version 3.1 Lucy Princess on Holiday outfit reward preview

For most players, Lucy's outfit should be the first cosmetic target because it is connected to event participation rather than a banner pull decision. Remielle and Sigrid outfits are different: they are best treated as optional extras after the roster plan is settled. Do not budget from old promotion images or reposted price screenshots. Open the live Outfit Store after Version 3.1 launches and confirm the current availability period before buying.

Event Priority by Time Budget

Not every player has time to clear the whole event board in one sitting. Version 3.1 should be approached by priority: first secure limited currency, then unique rewards, then materials, then optional celebration content.

Available timeBest routeWhat to skip until later
10 minutesMail, check-in panel, web-event claim, selector confirmationLong combat stages, story catch-up, optional collaboration browsing
30 minutesDaily check-ins, event tasks with Polychrome, trial stages, Triple Bounty planCosmetic browsing and non-expiring farming
1 hourMain limited event progress, Lucy outfit route, combat challenge attemptsPerfect-score retries unless rewards require them
Weekend sessionStory chapter, event shops, Deadly Assault practice, team testingRepeated low-value farming after key rewards are cleared

Players returning after a break should start with the event menu rather than the banner screen. It is more important to activate time-gated claim tracks than to pull immediately. If an event has daily unlocks, missing the first few days can matter more than delaying a banner decision by an hour.

Daily and Weekly Checklist

Follow this route during the first two weeks of Version 3.1:

  1. Claim mail and login rewards before opening banners.
  2. Check whether the First-Generation Void Hunter Returns tasks are still available for your account.
  3. Start seven-day check-in rewards and confirm the reset time.
  4. Clear limited Polychrome event tasks before routine stamina spending.
  5. Use Triple Bounty attempts on materials for the team you actually plan to build.
  6. Run Remielle's trial and save notes on comfort, team needs, and whether the rotation feels natural.
  7. Before August 19, compare your Remielle notes with Sigrid's preview/trial needs.
  8. Recheck selector and W-Engine choice only after deciding which banner Agent, if any, is your main target.

This checklist is deliberately boring. Anniversary patches create a lot of noise, and boring routines protect resources better than hype-driven clicking.

Anniversary Resource Plan

Players should divide Version 3.1 resources into four buckets:

BucketUse it forRule
Guaranteed rewardsLogin, mail, check-ins, free selector, free W-EngineClaim before deciding how to spend
Pull currencyRemielle, Sigrid, reruns, W-EnginesSpend after trials and account-gap check
Build resourcesPyrois Mindscapes, overclock material, event mats, Triple BountyUse after choosing which teams to build
Paid top-up budgetMonochrome or Inter-Knot Membership planningCheck current product page and UID/server before purchase

The biggest trap is spending resources in the wrong order. Pulls feel urgent because banners are visible, but the selector may solve a team problem first. Build materials feel safe, but they can be wasted if spent before choosing between Remielle, Sigrid, and a selector Agent. Top-ups can help, but a first-purchase bonus reset should be used with a plan, not treated as a reason to buy immediately.

If you use ManaBuy for Zenless Zone Zero top-up, go through the current Zenless Zone Zero product page and confirm your UID and server before payment. Do not rely on a saved price, discount, or package image when deciding how much to spend. Package availability and promotional terms can change around a major version update, especially when a first-purchase double bonus reset is happening in game.

Common Mistakes in Version 3.1

The first mistake is claiming only the obvious mail rewards and missing event-panel rewards. Anniversary patches often split rewards across multiple menus. Check mail, event tabs, login panels, web events, and the in-game notices after launch.

The second mistake is picking the free S-Rank before deciding your banner plan. If you are pulling Remielle, choose a selector Agent that complements that plan. If you are saving for Sigrid, do not pick a selector option that leaves your second team unfinished.

The third mistake is using an expired code in pull calculations. The Version 3.1 livestream code expired on July 19, 2026. Treat any later redemption success as unexpected, not guaranteed.

The fourth mistake is ignoring the W-Engine selector until after choosing randomly. A free W-Engine should support an Agent you actually plan to build. It should not be chosen as a collectible unless your account is already comfortable.

The fifth mistake is burning all stamina before checking Triple Bounty targets. If the bonus event is active, use it on materials that support your chosen team plan.

The sixth mistake is treating offline collaborations as required reward content. Food collaborations, exhibitions, and Gamescom appearances are part of the anniversary celebration, but the main account value is in the in-game event board, login rewards, selectors, and banner decisions.

Top-Up Bonus Reset and Spending Safety

Version 3.1 resets the first-purchase double bonus in the Monochrome Market. That can matter for players who plan to spend on Remielle, Sigrid, reruns, or future patches, but it should be handled carefully.

Use three checks before buying:

  1. Confirm the in-game reset is live on your account after Version 3.1 launches.
  2. Confirm the current product, package, UID, and server before payment.
  3. Decide whether the purchase supports a specific target, such as Remielle, Sigrid, a rerun, or future savings.

Do not treat saved package images as current proof. If a price matters, check the current checkout state directly. When sharing payment or account screenshots with support, hide UID, server, order, payment, and contact details that are not needed for the case.

Zenless Zone Zero and Honkai Star Rail crossover teaser planned for winter 2026

What to Recheck After 3.1 Goes Live

Several details should be confirmed in the live client before final publish or before making irreversible choices.

ItemWhy it needs a live checkSafe action
Reward mail expiryMail gifts can expire or use regional timingClaim first and record expiry before planning
Selector labelsNames, W-Engine pairing, and limits must match the live menuChoose only after reading the selector screen
Event shop rewardsSome material quantities may be staged or cappedPrioritize unique and limited rewards
Remielle trialFinal loop may differ from pre-release expectationsTest before pulling weapon or Mindscapes
Sigrid trialStun-window comfort determines real valueKeep pulls reserved until her trial is available
Monochrome resetReset display can vary by account purchase historyConfirm in game before spending
Product-page packagesPackage labels and promotions can changeUse current page details only

This is especially important for the anniversary article because players will use it as a planning hub. A hub that tells players what to verify is more useful than a shallow list that simply repeats reward names.

ZZZ 3.1 FAQ

When does Zenless Zone Zero 3.1 launch?

Zenless Zone Zero Version 3.1 launches on July 29, 2026. Some web and return-event activities start earlier and have their own deadlines.

What free S-Rank Agents can players choose in Version 3.1?

The Version 3.1 limited S-Rank selector includes Jane, Soldier 0 - Anby, Trigger, Lucia, and Hugo. Choose based on account role gaps rather than hype alone.

Is the ZZZ 3.1 livestream code still active?

No. The Version 3.1 special-program code expired on July 19, 2026 at 23:59 UTC+8. Players planning after July 20 should not count it as available.

Should I pull Remielle or Sigrid?

Pick Remielle if you want a Lumiflux Anomaly DPS and Anomaly team growth. Pick Sigrid if you need Ice Attack damage and can support Stun-window burst. Cautious players can test Remielle first and still compare Sigrid before September 8.

Is the Lucy outfit free?

Lucy outfit Princess on Holiday is part of the Summer Waves Roll In reward plan for Version 3.1. Check the event menu after launch and claim it before the event window closes.

Does the first-purchase double bonus reset in Version 3.1?

Yes, the Monochrome Market first-purchase double bonus resets when Version 3.1 launches. Confirm the reset in game and check current package details before buying.

More Zenless Zone Zero Guides

Final Checklist

Before spending pulls in ZZZ 3.1, claim every limited reward, finish the seven-day check-ins, choose the free S-Rank based on account gaps, and compare Remielle with Sigrid using real team needs. Version 3.1 is generous, but the best value comes from sequencing: claim first, test banners second, choose selectors third, then top up only if the current product details and your pull target both make sense.

Hannah Price
Events Editor
Hannah Price is an events writer who turns schedules into priorities. She publishes weekly roundups, reward notes, and code updates for major live-service titles, linking key dates to official announcements and refreshing posts quickly when requirements or timelines change.
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