PUBG MOBILE FLASH is scheduled for November 13, 2026 on the US App Store. The lighter app keeps Erangel in the first install and lets players add other maps and modes only when they want them.
Pre-registration is open on Google Play and the App Store. The Brazilian App Store currently shows November 12, one day earlier than the US storefront. Check the listing tied to your own account because the displayed date and install time can vary by storefront.
| Source | Date shown | Availability note |
|---|---|---|
| US App Store | Expected November 13, 2026 | This is the current date on the US storefront. |
| Brazil App Store | Expected November 12, 2026 | The Brazilian storefront currently displays this date. |
| Google Play | Pre-registration open | The public web listing does not show a fixed release hour. |
No official launch hour has been published. Store availability can also propagate gradually, so a missing install button early on November 13 does not by itself mean that a country is excluded. Use the official store page for your account region instead of changing regions or installing an unofficial APK.
FLASH is a lighter entry point to the current PUBG MOBILE ecosystem, not the old PUBG MOBILE Lite. The official store description promises the same authentic battle royale, friends, updates and PUBG MOBILE world, while reducing what must be installed before the first match.
The first installation contains Erangel, so the game does not require a second map download before the first battle.
Additional maps and modes can be downloaded later. Storage use therefore grows according to the content you select.
FLASH supports cross-play and keeps the same friends and updates within the current ecosystem.
The lighter package targets more phones, but it does not guarantee that every device will unlock a higher frame-rate option.
Early Access gameplay recorded by Adeptless shows the test build dropping into a familiar Erangel match, with Pochinki visible during descent. The footage documents the test build only; final graphics and frame-rate options may differ at release.
| Platform | Current official information | What is still unknown |
|---|---|---|
| iPhone / iPad | 1.7 GB on the current US and Brazil App Store listings; iOS/iPadOS 13.0 or later. | Final installed size after caches and optional resources. |
| Android | Google Play describes a lighter initial download and uses package ID com.tencent.igfit. | No fixed public web size, RAM minimum, processor list or GPU list is currently posted. |
| Extra maps and modes | Downloaded only when selected. | The total depends on the maps, modes, language packs and future updates you keep. |
Do not treat 1.7 GB as the final storage requirement. Mobile stores normally show the download package, while installation, decompression, temporary files, shaders and optional resources can require more free space. Leave additional free space rather than clearing exactly 1.7 GB.
Use the PUBG MOBILE FLASH pre-registration page or the verified store links above.
On Google Play, confirm Level Infinite and package ID com.tencent.igfit. On the App Store, confirm the seller is Tencent Mobile International Limited.
Google Play may offer automatic installation. Apple lets you pre-order the free app and download it when released.
Verify the store page, requested storage and permissions before installing. Do not rely on a third-party APK mirror.
The official campaign page confirms that pre-registration can include in-game and out-of-game rewards, delivered after the official launch. It also says the actual reward value can vary by region.
| Feature | Status | Player impact |
|---|---|---|
| Erangel in the initial install | Confirmed | First match does not wait for a separate Erangel download. |
| Maps and modes on demand | Confirmed | You choose which additional resources occupy storage. |
| Same friends, updates and PUBG MOBILE world | Confirmed | FLASH is designed to remain connected to the current game ecosystem. |
| Cross-play with PUBG MOBILE | Confirmed in official store artwork | FLASH is not isolated like PUBG MOBILE Lite. |
| UC, Royale Pass, rank, sensitivity and control-layout continuity | Verify at launch | Broad account continuity has been announced, but these individual fields are not fully documented in the current store copy. |
| Higher FPS on every low-end phone | Not promised | Performance still depends on the device, thermals, available graphics options and the final build. |
On-foot movement through Pochinki uses the familiar mobile HUD in the Early Access build. Menus, icons and performance may still change before the public release.
No. Lite is a separate Android game with separate accounts and matchmaking. FLASH is presented as a lighter way into the current PUBG MOBILE world.
The earlier campaign used PUBG MOBILE LIGHT, while the current App Store listing and launch announcement use PUBG MOBILE FLASH. Before installing, verify the package ID and publisher rather than relying on an older image name.
Pre-registration is open, but the public release is scheduled for November 13. Before launch, use only the official store page; avoid APK sites claiming to provide the final build early.
The current store pages do not fully document sensitivity and control-layout transfer. Save screenshots and verify after launch before deleting the standard app.
No. The app is optimized for a lighter start, but PUBG MOBILE has not published a universal device-to-FPS table for FLASH.
No complete official country list is published. The store page visible to your own Google Play or Apple account is the best availability check.
Pre-register through the official store, keep enough storage headroom, and record your current account settings. FLASH has a clear official promise—a smaller first step into the same PUBG MOBILE world—but Android hardware requirements, a universal reward list and the exact treatment of UC, RP, rank and custom controls still need launch-day confirmation.
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