Marvel Rivals uses Lattice as paid currency and Units as the store currency for most cosmetics. Lattice converts to Units at a 1:1 ratio, while limited Units can also come from Battle Passes, achievements, events, and promotions. The safest budget method is to decide the exact item first, subtract free Units already owned, and buy only the remaining amount.
Quick answer: Official launch pricing set standard Epic bundles at 1,600 Units, Epic MCU bundles at 1,800, and standard Legendary bundles at 2,400. These are reference anchors rather than a promise for every 2026 item. Always use the live store card because event bundles, reruns, chromas, draw pools, and special sets can follow different rules.
The current Season 10 Battle Pass contains ten costume sets and is a different purchase from rotating store bundles.
| Currency | Main use | How you get it | Budget rule |
|---|---|---|---|
| Lattice | Premium purchases and conversion | Bought with real money; some pass rewards | Keep unconverted until the purchase is confirmed |
| Units | Costumes and store bundles | Convert Lattice 1:1; earn limited amounts in game | Spend free Units first |
| Chrono Tokens | Battle Pass reward unlocks | Seasonal play and missions | Do not include them in a skin budget |
Converting Lattice early makes it easier to spend Units on an unplanned item. Keep the paid currency as Lattice until you have opened the correct store card and confirmed the shortfall.
The exchange screen shows the 1:1 step directly: 100 Lattice becomes 100 Units. Convert only after confirming the item and shortfall.
Use these standard bundle prices as the main comparison points:
| Bundle type | Official reference price | Stated component value | Stated discount |
|---|---|---|---|
| Standard Epic bundle | 1,600 Units | 2,200 Units | 28% |
| Standard Epic MCU bundle | 1,800 Units | 2,400 Units | 25% |
| Standard Legendary bundle | 2,400 Units | 3,300 Units | 28% |
A standard bundle normally contains a costume, MVP animation, emote, spray, and nameplate. Special bundles can use different prices or item counts, so compare the exact live contents.
Individual Epic costumes commonly cost 1,400 Units, while Legendary costumes commonly cost 2,000 Units. Exceptions exist, so use the live store card for the final amount.
Early October 23 listings show a consistent 200-Unit gap between costume-only and full-bundle options:
| Item | Costume-only | Full bundle | Upgrade gap |
|---|---|---|---|
| Fatal Weaver | 2,000 Units | 2,200 Units | 200 Units |
| Gothic Huntress | 1,400 Units | 1,600 Units | 200 Units |
| Sharknos | 1,400 Units | 1,600 Units | 200 Units |
If the live store matches these values, pay the extra 200 Units only when at least one included MVP animation, emote, spray, or nameplate is worth that amount to you.
Start with the item price, then subtract free Units and existing Lattice before paying.
Marvel Rivals’ official US Steam reference starts at $0.99 for 100 Lattice and reaches $99.99 for 11,680 Lattice. The base pack gives a simple planning rate of $0.0099 per Lattice, while larger packs can change the effective rate.
An English in-game purchase screen shows the official US price ladder and the bonus included in larger packs. Check the current platform screen before buying.
A UK in-game screen shows prices in pounds. Platform and regional prices can change, so use the live checkout as the final figure.
The UK screen shown above lists 100 Lattice at £0.89, 500 at £4.39, 1,000 at £8.49, 2,180 at £16.99, 5,680 at £42.99, and 11,680 at £84.99. Platform pricing can change, so compare these with the current checkout.
| Target amount | Base-rate equivalent | Typical use |
|---|---|---|
| 600 | $5.94 | Common Rare costume reference |
| 990 | $9.80 | Standard seasonal Battle Pass reference |
| 1,400 | $13.86 | Common individual Epic costume reference |
| 1,600 | $15.84 | Standard Epic bundle anchor |
| 1,800 | $17.82 | Standard Epic MCU bundle anchor |
| 2,000 | $19.80 | Common individual Legendary costume reference |
| 2,400 | $23.76 | Standard Legendary bundle anchor |
These dollar figures are planning equivalents, not checkout quotes. Pack bonuses, platform pricing, tax, regional currency, and an existing balance change what you actually pay.
Use this calculation for every purchase:
Live store price − free Units − current spendable Units − current Lattice you are willing to convert = Lattice shortfall
Example: a bundle costs 1,600 Units, and the account has 350 Units plus 200 Lattice reserved for cosmetics. The shortfall is 1,050 Lattice. Compare available packs against 1,050 rather than buying 1,600 from zero.
Do not count Units tied to unfinished events or Battle Pass pages. Count currency only after it is visible in the account balance.
The standard Season 10 Battle Pass price is 990 Lattice. A $10-level budget fits that purchase more naturally than a full store bundle, provided you want several pass costumes and will play enough to unlock them. If the current pass does not match your heroes, save the balance.
The purchase interface illustrates the 990-Lattice Luxury tier and the 2,100-Lattice upgraded tier. The upgraded option adds 2,800 Chrono Tokens and a 20% acquisition bonus rather than more exclusive costumes.
This range can cover many individual Epic costumes or a standard Epic bundle at the official reference price. Choose the full bundle only if the MVP animation or emote will actually be used. Otherwise, the costume-only option can preserve Units for a future release.
This range can approach a standard Legendary bundle or combine a pass with a lower-priced cosmetic. Confirm the pack combination before paying; buying two small packs can cost more than one larger pack with bonus Lattice.
This store example shows a 1,400-Unit costume option and a 1,600-Unit five-item bundle, making the upgrade cost visible before purchase.
The bundle discount matters only when the extra items are useful to you.
The official 1,600-Unit Epic reference saves 600 Units against the stated 2,200-Unit component value. That is strong value for a player who wants the costume, MVP animation, and emote. It is weak value for someone who will use only the costume.
Use a personal value test:
The Godbomb Battle Pass includes ten costume sets, making it the lowest cost per costume for a player who likes several rewards and is willing to progress through the pass. A store skin is better when you care about one hero, want the item immediately, or dislike most of the pass lineup.
Purchased Luxury Battle Passes can continue to be completed later under Marvel Rivals’ stated pass policy, but purchase availability can still close. Buying late reduces deadline pressure on reward completion, not the need to buy the correct pass while it is offered.
Standard price anchors do not safely predict every format.
If you need more Lattice after doing the math, compare the remaining shortfall on the Marvel Rivals top-up page. Avoid buying first and deciding what to spend it on later.
There is no single price. Common individual prices are 600 Units for Rare, 1,400 for Epic, and 2,000 for Legendary costumes, but exceptions exist. Use the live store card.
The official reference prices are 1,600 Units for a standard Epic bundle, 1,800 for a standard Epic MCU bundle, and 2,400 for a standard Legendary bundle.
Yes. Lattice converts to Units at a 1:1 ratio. Units can also be earned in limited quantities through gameplay and promotions.
No. Convert only the amount needed for a confirmed Unit purchase so the remaining premium balance stays easier to track.
It usually offers more costumes per Lattice, but only if you want several rewards. A targeted store purchase can be better for a one-hero player.
Set a target item before setting a cash budget. Verify the live Unit price, subtract free currency, and compare only the Lattice packs that cover the remaining shortfall. The cheapest purchase is the one that completes your actual plan without leaving an unassigned balance.
Copyright © FUTURE OUTLOOK TECHNOLOGY LIMITED.Company Registration No.: 77374965 All rights reserved.UNIT 135,1/F.,143 WAI YIP STREET,KWUN TONG HK