Selena is best treated as a Mid Lane Assassin, Mage pick built around Initiator, Finisher. Recent match stats show 49.74% / 1.01% / 2.70% for win, pick, and ban context, so read the hero as a draft-dependent tool, not an automatic answer in every lobby. The clean plan is to follow the skill priority, convert the combo only when the opener can land, and respect hard matchups such as Hanabi, Wanwan. Skin collection belongs after the gameplay decision: check active shop or event availability first, then top up only if Diamonds are actually needed.
Pick Selena when your team needs assassin / mage tools from one hero and can turn a clean opener into a repeatable fight plan. Main skill priority: Upgrade Skill 1 at Level 1 and prioritize upgrading Skill 1 with Skill 2 as backup. Upgrade the Ultimate whenever it is available. The best use case is against Gord, Layla, while the biggest risk is drafting into Hanabi, Wanwan without vision, cooldown tracking, or ally follow-up.
Hero icon: 
| Field | Detail |
|---|---|
| Role | Assassin, Mage |
| Specialty | Initiator, Finisher |
| Recommended lane | Mid Lane |
| Damage type | Magic |
| Basic attack type | Melee and Ranged |
| Skill resource | Mana |
| Difficulty | 80 |
| Release date | 10 July 2018 |
| Price | 32,000 Battle Points or 599 Diamonds |
| Win / pick / ban snapshot | 49.74% / 1.01% / 2.70% |
| Identity hook | Dark Elf girl who fell into the Abyss. |
Read Selena's kit as a practical fight plan: one part starts the pressure, one part keeps the target inside range, and one part converts the damage or control window.
| Icon | Skill | CD / Cost | Tags | What it means in play |
|---|---|---|---|---|
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Symbiosis | Passive | Buff | Symbiosis is the passive layer that rewards Selena for taking or using actions repeatedly, so track its stacks before committing. |
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Abyssal Trap | CD: 8 Mana Cost: 70 | Summon, Slow | Abyssal Trap helps keep enemies inside Selena's threat area, which makes follow-up control and damage easier. |
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Abyssal Arrow | CD: 12 Mana Cost: 80 | CC, Speed Up | Abyssal Arrow is a control tool. Use it after the target is committed, then let allies or the next skill convert the control window. |
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Primal Darkness | CD: 5.5 | Morph, Speed Up | Primal Darkness fills the rotation between Selena's main setup and finish. Use its cooldown to decide whether the next fight is worth taking. |
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Soul Eater | CD: 6 | Burst, Shield | Soul Eater is the movement or engage button. Save it for entry, chase, or escape instead of spending it only for poke. |
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Garotte | CD: 12 | Mobility, Buff | Garotte is the movement or engage button. Save it for entry, chase, or escape instead of spending it only for poke. |
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Blessing of the Moon Goddess | CD: 5.5 | Morph, Speed Up | Blessing of the Moon Goddess fills the rotation between Selena's main setup and finish. Use its cooldown to decide whether the next fight is worth taking. |
The practical pattern is simple: check which skill starts the fight, which skill protects the recovery window, and which skill should be saved for the target that matters.
Upgrade Skill 1 at Level 1 and prioritize upgrading Skill 1 with Skill 2 as backup. Upgrade the Ultimate whenever it is available.
That priority matters because Selena's early levels decide whether the hero can contest lane, protect an ally, or threaten a rotation. Treat the priority as a tempo clue, not only as a damage chart: the main skill creates the normal play pattern, while the backup skill fills the control, mobility, or damage gap between major fights.
| Combo type | Icon sequence | Skill sequence | How to use it |
|---|---|---|---|
| Teamfight Combos | Abyssal Trap -> Abyssal Arrow -> Primal Darkness -> Garotte -> Soul Eater -> Garotte | Use Abyssal Trap -> Abyssal Arrow -> Primal Darkness -> Garotte -> Soul Eater -> Garotte after the enemy commits to a fight, then reset if the first control window misses. | |
| Laning Combos | Abyssal Arrow -> Abyssal Trap | Use Abyssal Arrow -> Abyssal Trap when the target has already spent mobility or is forced to contest an objective entrance. |
The key is not to press the sequence mechanically. Start the combo only when the target cannot easily walk away, blink out, or punish the recovery window. If the first part misses, reset and use the next wave, bush, or objective entrance instead of spending every cooldown.
| Timing cue | What to do |
|---|---|
| Start condition | Begin only when the target has used the movement or immunity tool that would break Selena's setup. |
| Clean sequence | Abyssal Trap -> Abyssal Arrow -> Primal Darkness -> Garotte -> Soul Eater -> Garotte |
| Why it works | Use Abyssal Trap -> Abyssal Arrow -> Primal Darkness -> Garotte -> Soul Eater -> Garotte after the enemy commits to a fight, then reset if the first control window misses. |
| Conversion window | After Abyssal Trap connects, keep the target inside ally damage or objective pressure before committing Garotte. |
| Reset rule | If the opener misses, back out, wait for cooldowns, and look for the next wave, bush, or objective entrance. |
| Timing cue | What to do |
|---|---|
| Start condition | Begin only when the target has used the movement or immunity tool that would break Selena's setup. |
| Clean sequence | Abyssal Arrow -> Abyssal Trap |
| Why it works | Use Abyssal Arrow -> Abyssal Trap when the target has already spent mobility or is forced to contest an objective entrance. |
| Conversion window | After Abyssal Arrow connects, keep the target inside ally damage or objective pressure before committing Abyssal Trap. |
| Reset rule | If the opener misses, back out, wait for cooldowns, and look for the next wave, bush, or objective entrance. |
| Phase | What to focus on | Common mistake |
|---|---|---|
| Early game | Clear efficiently, watch side-lane crowd control, and choose the first gank around enemies without escape tools. | Diving before the target has used mobility or crowd control. |
| Mid game | Trade tempo for Turtle/Lord pressure and punish isolated marksmen or mages. | Showing too early on the map and losing surprise. |
| Late game | Wait for the first control spell to miss, then enter on the enemy damage core. | Opening a fight alone into grouped enemies. |
| Objectives | Hover outside vision and threaten the back line while the team starts the objective. | Burning mobility just to poke before the real fight begins. |
Use these matchups as a draft check before locking Selena. The icons separate favorable targets from picks that can punish the combo.
| Matchup type | Hero icons | Why it matters | Draft cue |
|---|---|---|---|
| Good targets | Selena is comfortable here when the opener controls Gord, Layla before they can reset the fight. | Draft Selena when these heroes need to walk through the same control or damage window. | |
| Hard matchups | Hanabi, Wanwan can punish the setup window, so wait for their mobility, immunity, or burst tool before committing. | Play slower, wait for the punish tool, and avoid blind engages without ally follow-up. |
Selena can pressure Gord, Layla when the fight follows the kit's preferred pattern. Do not chase that advantage into fog, because the matchup is only useful if the opener still connects.
The dangerous matchups are Hanabi, Wanwan. Respect these picks in draft and avoid spending the full combo just to start a low-value skirmish.
| Watchlist hero | Score lift | Win rate | Pick rate | How to use this row |
|---|---|---|---|---|
| Nolan | 3.31% | 49.86% | 0.25% | Review whether Selena's opener still starts safely into Nolan. |
| Luo Yi | 2.61% | 47.06% | 0.15% | Review whether Selena's opener still starts safely into Luo Yi. |
| Kaja | 2.53% | 54.64% | 0.38% | Review whether Selena's opener still starts safely into Kaja. |
| Benedetta | 2.47% | 53.30% | 0.61% | Review whether Selena's opener still starts safely into Benedetta. |
| Marcel | 2.18% | 59.19% | 0.37% | Review whether Selena's opener still starts safely into Marcel. |
The best teammates for Selena are heroes that convert the same timing window: someone starts or extends the fight, someone keeps the target controlled, and someone supplies damage before the enemy resets.
| Best teammates | Hero icons | Teamfight reason | Draft cue |
|---|---|---|---|
| Xavier, Beatrix | Xavier, Beatrix add follow-up damage, protection, or control during Selena's main timing window. | Pair Selena with allies who can layer damage, control, or protection during the main timing window. |
If your lineup lacks follow-up, use Selena more as a zone-control pick than as a forced engage pick.
| Watchlist hero | Score lift | Win rate | Pick rate | How to use this row |
|---|---|---|---|---|
| Barats | 3.74% | 48.78% | 0.13% | Check whether Barats adds follow-up, damage, or protection for Selena's timing window. |
| Zhask | 3.34% | 49.87% | 0.33% | Check whether Zhask adds follow-up, damage, or protection for Selena's timing window. |
| Lylia | 3.07% | 47.12% | 0.63% | Check whether Lylia adds follow-up, damage, or protection for Selena's timing window. |
| Joy | 2.56% | 50.98% | 0.28% | Check whether Joy adds follow-up, damage, or protection for Selena's timing window. |
| Bruno | 2.31% | 51.07% | 0.28% | Check whether Bruno adds follow-up, damage, or protection for Selena's timing window. |
Build for clear speed, burst timing, and a clean exit after the pick. The kit leans on Buff, Burst, CC, Mobility, Morph, so the first item spike should help you threaten side lanes without getting trapped after the combo.
Use the embedded Hero Spotlight below when you want to check timing visually after reading the combo and matchup sections. Watch the skill and combo moments first, then use the build and matchup notes to confirm how the written plan fits real movement.
| Time | Chapter | Why it matters |
|---|---|---|
| 0:05 | HERO SKILLS | Use this section to check range, delay, and hit-confirm details. |
| 1:58 | COMBO TIPS | Use this section to compare the written sequence with real timing. |
| 2:13 | SKILL TIPS | Use this section to check range, delay, and hit-confirm details. |
| 3:30 | BUILDS | Use this section to verify setup choices after you understand the kit. |
| 3:45 | BATTLE SPELLS | Use this section to verify setup choices after you understand the kit. |
| 4:05 | RELATIONS | Use this section to review counters and teammate fit. |
| 4:28 | BEST WITH | Use this section to review counters and teammate fit. |
| 4:39 | TACTICS | Use this section as a quick visual check before playing. |
Selena guides can age quickly when skill timing, item value, or matchup pressure changes. Use the combo, counter, and teammate sections above as the current play plan, then test the timing in game before copying an older build habit.
Use these skins as collection checks, not as proof that every skin is currently sold in the shop. Starlight and event skins can rotate, so confirm the active in-game shop or event page before topping up.
| Skin preview | Skin | Availability note |
|---|---|---|
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Double Identity | Starlight Member, 2019-10 |
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Curse of Cinder | Limited-time event |
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Gemini - Shadow | Zodiac Summon |
Not every listed skin is a direct Diamond purchase. If the note says Starlight, event, collaboration, or check in game, treat it as an availability warning first and a top-up decision second.
Check the current in-game shop or event page first. If you need Diamonds after confirming availability, use ManaBuy's MLBB top-up page.
Dark Elf girl who fell into the Abyss.
Selena is beginner-friendly only if the player understands the main job first: Initiator, Finisher. The difficulty value is 80, but real difficulty depends on whether the player can use the combo at the correct time.
Use Mid Lane as the default lane unless your draft needs a special flex pick. The important part is matching the lane job to Selena's engage, damage, or control timing.
For teamfights, use Abyssal Trap -> Abyssal Arrow -> Primal Darkness -> Garotte -> Soul Eater -> Garotte. Stop the sequence if the opener misses or the target escapes before the follow-up can connect.
The hardest listed matchups are Hanabi, Wanwan. Play slower into those picks, wait for cooldowns, and avoid starting fights without allied follow-up.
Xavier, Beatrix work well because they add damage, control, or protection during Selena's main timing window.
Start with the skin table above, then confirm the active in-game shop or event page. Treat Starlight, event, and collaboration notes as availability warnings rather than guaranteed current-shop offers.
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