Hero statistics were refreshed by HOK Camp at 2026-10-29 16:00 UTC. The multilingual recommendation was captured on November 3, 2026.

Upgrade Death's Precipice first. Cast it before a Basic Attack so the Life-Death Border can mark enemies and the next attack can hit additional marked targets while restoring Health. Use Path of Passing for terrain access and Movement Speed. Camp recommends Smite, 5 Hunt, 10 Eagle Eye, 10 Calamity, 5 Reaver, and an attack-speed, critical and sustain build.
| Field | HOK Camp record | Practical reading |
|---|---|---|
| Role | Fighter | Sustained Basic Attacks supported by mobility and control. |
| Recommended position | Jungling | Smite and the jungle equipment belong to one Camp setup. |
| Tier and rates | S · 48.89% / 1.56% / 3.33% | A dated snapshot, not a permanent ranking. |
| First skill upgrade | Death's Precipice | Unlocks the mark, multi-target Basic Attack and recovery interaction. |
| Summoner skill | Smite | A 30-second jungle spell for monsters and minions. |
Augran's kit links three systems: Soul Resonance rewards a maintained Basic Attack connection, Death's Precipice prepares a stronger next attack, and Path of Passing or Conductor of Souls can enter Seer State. The order matters more than pressing every skill immediately.

· 3s
Basic Attacks can connect to an enemy's soul, dealing damage continuously unless the enemy breaks free. When the connection ends, it deals a large amount of damage.
Maintain the soul connection only while the pursuit remains safe; Path of Passing can help prevent an easy escape.

· 12.5s
Carves a path to the afterlife, dealing damage to enemies hit. The path accelerates when it hits walls or the Life-Death Border, then deals extra damage. By traversing on the path, he can ignore terrain and gain Movement Speed. Hitting a wall for the first time generates an afterlife bridge, and he gains Movement Speed when crossing the bridge while enemies nearby are slowed. Using this skill again causes him to enter the Seer State.
Use the route for terrain access, Movement Speed and angle creation, not only for its damage.

· 10s
Deals damage and inflicts slow on enemies to the front, then generates a Life-Death Border which damages, slows, and marks enemies who touch it. His next Basic Attack attacks up to 3 additional marked targets, dealing extra damage and recovering his Health.
Cast this before the next Basic Attack so marked enemies trigger additional hits and Health recovery.

· 40s
Descends from the sky, damaging and knocking back nearby enemies. Hitting an enemy hero will recover his Health and summon their spirit counterpart to assist him. Enters the Seer State after, in which his Basic Attacks will kill targets with low Health instantly.
Commit the long cooldown when its knockback, hero-hit recovery and Seer State can change the fight.
These practical sequences follow Camp's official skill descriptions without adding unverified damage values or execution thresholds.
Death's Precipice → Basic Attack → maintain Soul Resonance. The skill creates marks and the next attack converts them into extra targets and recovery.
Path of Passing toward terrain → cross the path or bridge → Death's Precipice → Basic Attack. Use mobility first so the mark is placed from a useful angle.
Death's Precipice → Basic Attack → Conductor of Souls → continue Basic Attacks in Seer State. Use the ultimate when its disruption and recovery justify the 40-second cooldown.
Camp lists 12 entries in order. They include components, completed upgrades, a jungle-item upgrade and a late defensive transition; they are not 12 simultaneous final items.
| Step | Item | Price | Camp-listed effect | Route type |
|---|---|---|---|---|
| 1 | Relentless Blade | 700 | PATK +25 Monster kills boost PATK | Component |
| 2 | Lightfoot Shoes | 250 | MSPD +30 | Component |
| 3 | Twinblades of Destruction | 760 | ASPD +15%, MSPD +7.5% | Component |
| 4 | Boots of Resistance | 700 | MDEF +100, PDEF +50, MSPD +50 Shortens crowd control | Completed item |
| 5 | Shadow Ripper | 2040 | PATK +45, ASPD +35%, Crit Rate +20%, MSPD +7.5% Crits boost ASPD | Completed item |
| 6 | Rapacious Bite | 2160 | PATK +90, MSPD +5%, CDR +7.5% Monster kills boost ATK | Completed item |
| 7 | Bloodsoul | 800 | PATK +35, Physical Lifesteal +12% | Component |
| 8 | Doomsday | 2100 | PATK +40, ASPD +20%, HP +500, Lifesteal +20% Boosts BA damage | Completed item |
| 9 | Meteor | 760 | PATK +35 CDR +7.5% | Component |
| 10 | Pure Sky | 2140 | PATK +80, PDEF +150, CDR +10% Temp. damage reduction | Completed item |
| 11 | Eternity Blade | 2110 | PATK +120, Crit Rate +20% High crit damage | Completed item |
| 12 | Sage's Sanctuary | 2280 | HP +900, PDEF +150, MDEF +150 Resurrect on the spot | Completed item |
Relentless Blade, Lightfoot Shoes, Twinblades of Destruction, Bloodsoul and Meteor are purchase-path entries. Later rows complete or build beyond them. Sage's Sanctuary appears after six other completed item names, so it is a late transition or replacement rather than a seventh inventory slot. Camp does not specify the exact sale order, so this guide does not invent one.
Camp uses a mixed 30-piece page and labels these as Level 1 values. The table preserves those exact counts instead of substituting another Arcana level.
| Choice | Count | Per-rune effect |
|---|---|---|
Lvl 1: Hunt | 5 | Attack Speed +0.2% Movement Speed +0.2% |
Lvl 1: Eagle Eye | 10 | Physical Attack +0.2 Physical Pierce +1.2 |
Lvl 1: Calamity | 10 | Critical Rate +0.3% |
Lvl 1: Reaver | 5 | Physical Lifesteal +0.3% |
The captured totals are Attack Speed +1%, Movement Speed +1%, Physical Attack +2, Physical Pierce +12, Critical Rate +3% and Physical Lifesteal +1.5%.

30s Cooldown: Deals true damage to a nearby monster or minion and stuns them for 1s.
Smite has a 30-second cooldown. Camp says it deals true damage to a nearby monster or minion and stuns that target for one second. It is also required for the recommended jungle equipment.
Camp classifies Augran as a Fighter and recommends him for Jungling.
Death's Precipice. Its mark prepares the next Basic Attack to hit additional targets and restore Health.
Use Death's Precipice, follow with a Basic Attack, then maintain Soul Resonance while the connection is safe.
Recast Path of Passing or use Conductor of Souls. In Seer State, Basic Attacks execute sufficiently low-Health targets.
5 Hunt, 10 Eagle Eye, 10 Calamity and 5 Reaver in this capture.
It is an ordered route containing components, upgrades and a late defensive transition, not a 12-slot build.
Augran's build follows the order of his kit: create a route, mark enemies, consume the marks with a Basic Attack, and maintain pressure while Movement Speed and defensive layers keep the connection alive. Upgrade Death's Precipice first and preserve the full 12-step route without presenting every row as simultaneous final equipment.
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