Lyney is a Pyro bow carry who wants the team to lean into Pyro rather than dilute his setup. His charged shots, HP manipulation, and Pyro teammate incentives make him powerful, but only if survivability and aim comfort are handled. The sections below give a complete build route: role, artifacts, weapons, stats, talent priority, teams, rotation, materials, constellations, mistakes, and pull planning.
Quick answer: Build Lyney with Marechaussee Hunter, Pyro DMG, CRIT, and enough protection to finish charged shots. Mono Pyro and Pyro-heavy teams are his default path; he does not need Vaporize to justify investment.
5-Star Pyro Bow - Pyro charged-shot DPS.
Lyney character profile art used for build orientation.
Lyney is a precision carry. Keep Pyro teammates, healing or shielding, and charged-shot time aligned before chasing weapon upgrades. For exact character facts, talent names, constellations, and material entries, keep Lyney on HoYoLAB Wiki as the profile reference while you review the build.
Start with this snapshot, then change only the part that your account cannot support yet: Energy, shield comfort, reaction uptime, or artifact substats.
| Build Slot | Recommendation | Player Decision |
|---|---|---|
| Artifact set | Marechaussee Hunter | Best default set because Lyney naturally changes HP. |
| Sands | ATK% | Choose the option that keeps the rotation and reaction plan stable. |
| Goblet | Pyro DMG Bonus | Use the elemental or scaling bonus that supports the main job. |
| Circlet | CRIT DMG / CRIT Rate | Balance CRIT or healing/support value before chasing screenshots. |
| Substats | CRIT DMG, CRIT Rate, ATK%, and enough Energy only if Burst is part of the rotation | Uptime and correct stat balance beat one high-looking number. |
| Talent priority | Normal Attack > Elemental Skill > Elemental Burst | charged-shot Pyro window |
| Team condition | Mono Pyro Lyney | Bennett and Xiangling support Pyro damage while Zhongli keeps charged shots safe. |
Lyney is a precision carry. Keep Pyro teammates, healing or shielding, and charged-shot time aligned before chasing weapon upgrades. The talent table should be read as rotation logic rather than a screen-by-screen upgrade order.
| Icon | Talent | Build Note |
|---|---|---|
| Card Force Translocation | Normal Attack line; upgrade first only when the field-time combo uses it. | |
| Bewildering Lights | Elemental Skill; check whether this starts the main damage, healing, or support window. | |
![]() | Wondrous Trick: Miracle Parade | Elemental Burst; prioritize when the rotation depends on its damage, uptime, or utility. |
Use the preview to judge range, startup, recovery, and whether your planned teammates can cover the vulnerable part of the rotation.

Lyney combat preview for checking timing, range, and swap safety.
Do not farm in a vacuum. Choose the artifact set after deciding the team, field time, and whether the character needs support utility or personal damage.
| Artifact Set | When To Use It |
|---|---|
| Best default set because Lyney naturally changes HP. | |
| Pyro aura route for mono-Pyro teams. | |
| Charged-shot fallback with strong substats. | |
| 2-piece Pyro DMG + 2-piece ATK | Transition route while farming Hunter. |
Pick the weapon that solves the weakest part of the build first. A premium weapon is wasted if the team cannot keep the main window active.
| Weapon | Priority | Why It Fits |
|---|---|---|
| Signature / best-in-slot | Designed for Lyney's charged-shot and Pyro team identity. | |
| Premium CRIT DMG | Strong raw damage if positioning is safe. | |
| Premium stat bow | Good CRIT DMG option even if not perfect. | |
| Craftable Fontaine option | Works well with reliable healing. | |
| Craftable weak-point option | Good when enemies allow weak-point hits. |
| Piece | Main Stat | Notes |
|---|---|---|
| Sands | ATK% | Use the first listed option unless the team or weapon creates a different bottleneck. |
| Goblet | Pyro DMG Bonus | Elemental goblets remain the normal damage route unless the role is pure support. |
| Circlet | CRIT DMG / CRIT Rate | Keep the visible stat aligned with the actual job. |
| Substats | CRIT DMG, CRIT Rate, ATK%, and enough Energy only if Burst is part of the rotation | Stop farming once the rotation is stable enough for the content you play. |
The rotation below is a baseline. Adjust the order only when your teammates have different cooldowns, weapons, or constellations.
Use these as job templates. Do not link every name in the sentence; the linked chips point to ManaBuy guides only when that teammate already has a published guide.
Lyney + Bennett + Xiangling + Zhongli Bennett and Xiangling support Pyro damage while Zhongli keeps charged shots safe.
Use Kazuha instead of Zhongli if you can survive.
Lyney + Bennett + Kaedehara Kazuha + Dehya Kazuha buffs Pyro while Dehya adds defensive comfort.
Use Xilonen if the account has her built and she fits the buff plan.
Lyney + Bennett + Zhongli + Xilonen A safer support shell where Lyney spends field time aiming.
Swap Xilonen for Xiangling when more off-field Pyro damage is needed.
Farm fixed materials before chasing artifact perfection. The quantity column is the planning anchor, while the note tells you which items usually block progress.
| Icon | Material | Qty | Planning Note |
|---|---|---|---|
| Mora | x2,072,500 | x2,072,500 total for leveling plus key talents; do this before artifact min-maxing. | |
| Agnidus Agate Sliver | x1 | x1 in the Pyro gem chain; convert only after boss drops are counted. | |
| Rainbow Rose | x168 | x168 local specialty; route this early because respawn timing is the real bottleneck. | |
| Recruit's Insignia | x24 | x24 enemy-drop tier; craft upward after the lower-tier count is safe. | |
| Agnidus Agate Fragment | x9 | x9 in the Pyro gem chain; convert only after boss drops are counted. | |
| Emperor's Resolution | x46 | x46 boss material; finish this before chasing small artifact upgrades. |
Lyney is worth building if you like charged-shot Pyro gameplay and can support a Pyro-heavy team. He is less urgent if you dislike aiming or need a more flexible reaction carry.
If you are considering wishes or a top-up for this character, decide the team, pity status, guarantee, UID, server, and spending limit first. Genesis Crystals should support a clear plan, not replace it.
Check your Genshin top-up plan
Confirm UID, server, package budget, and pity plan before spending for Lyney or their weapon.
Use constellations as an account upgrade, not as the entry ticket. Build and test C0 first unless you already know this character is a long-term favorite.
| Constellation | Value | Recommendation |
|---|---|---|
| C0 | Complete carry baseline | Pyro-heavy teams work. |
| C1 | Comfort/damage | Helpful for charged-shot flow. |
| C2 | Strong damage point | Good stopping point for mains. |
| C6 | Premium carry spike | Only for dedicated Lyney players. |
Marechaussee Hunter is the default because his HP changes support the set.
He strongly prefers Pyro-heavy teams because his kit rewards that setup.
He is not complex, but charged-shot aiming and protection matter.
No. The First Great Magic is excellent, but Aqua, Song of Stillness, and other bows can work.
Only if you enjoy aimed shots and can build Bennett or defensive support.
Lyney is strongest when the build, weapon, teammates, and rotation all support the same job. Start with the snapshot, test the team in real fights, then spend resin or wishes only on the upgrade that fixes the clearest weakness.
Copyright © FUTURE OUTLOOK TECHNOLOGY LIMITED. All rights reserved.UNIT 135,1/F.,143 WAI YIP STREET,KWUN TONG HK