Genshin Impact Version 7.1’s anniversary package is unusually important because it changes rosters, not just wish counts. The English benefits overview shows one limited 5-star, one standard 5-star, 10 Intertwined Fates, and 1,600 Primogems, plus a login cosmetic and a first top-up bonus reset.
The expensive mistake is choosing both 5-stars by tier-list position before checking teams. This guide starts with the claim order, then matches every selector option to the accounts that can actually use it.
| Reward | Amount or pool | How to receive it |
|---|---|---|
| Limited 5-star invitation | Choose 1 of 6: Tartaglia, Nilou, Baizhu, Chiori, Clorinde, or Varesa | Complete the Version 7.1 Archon Quest and claim during the event window. |
| Standard 5-star invitation | Choose 1 of 8: Jean, Diluc, Qiqi, Mona, Tighnari, Keqing, Dehya, or Yumemizuki Mizuki | Log in after the Version 7.1 update and use the invitation before it expires. |
| Anniversary login | 10 Intertwined Fates plus supporting items | Complete the staged login calendar. |
| Anniversary mail | 1,600 Primogems plus commemorative items | Collect the in-game mail before its own expiry timer. |
| Login cosmetic | Commemorative headwear | Claim through the anniversary login reward shown in the event notice. |
| First top-up bonus reset | Eligible Genesis Crystal tiers regain the first-purchase double bonus | Check the in-game shop after the reset; it is not a blanket discount. |
The 10 Intertwined Fates and 1,600 Primogems equal 20 character-event wishes if every Primogem is converted. Keep the Primogems unconverted until you know whether Version 7.1 Phase 1, Phase 2, or a later banner is the real priority.
Start by identifying the role each portrait represents. The six choices are not ranked on one damage scale: three are mainly on-field projects, two broaden team construction, and one is a dedicated off-field Geo damage pick.
| Character | What the account gains | Pick if you have... | Skip if... |
|---|---|---|---|
| Tartaglia | Fast on-field Hydro application, strong multi-target driving, International-style rotations | Xiangling, Bennett, and willingness to learn strict cooldowns | You want a simple carry or already own several Hydro drivers. |
| Nilou | A unique Bountiful Core Bloom archetype with accessible teammates | Enough Hydro/Dendro units and a healer for Bloom self-damage | You dislike her element-locked team rule. |
| Baizhu | Healing, interruption comfort, and Dendro application in one slot | Aggravate, Bloom, Hyperbloom, or HP-change teams that need sustain | Your compatible teams already have superior sustain and Dendro coverage. |
| Chiori | Reliable off-field Geo damage | A real Geo core and constructs or other kit conditions she can use | You would be starting Geo from zero for one sub-DPS. |
| Clorinde | Self-contained Electro carry with strong Aggravate options | Fischl, Dendro support, and a team that protects her attack window | You already own a built Electro on-fielder. |
| Varesa | Mobile Electro Plunging Attack carry and a newer damage profile | Partners that buff her plunge-focused rotation | You need support depth more than another on-field DPS. |
Baizhu solves healing and Dendro application in one slot, which makes incomplete teams playable. He is rarely the highest personal-damage choice, but he can be the character who allows three offensive teammates to function without constant resets.
Nilou changes what Bloom does and creates a team that does not exist without her. She is a stronger choice than a generic carry when you already own Dendro/Hydro partners but lack a reason to build them. Check whether you can field both application and healing before selecting her.
Choose between them by supports, not by screenshots. Clorinde fits established Electro/Dendro cores and has a clear Bond of Life loop; the Clorinde build guide shows the investment needed. Varesa is preferable when her Plunging Attack partners are already built and you want that playstyle.
The standard pool is best used as a role repair kit. These portraits make it easier to separate flexible sustain and short-field damage from characters who need the account to commit to a specific on-field team.
| Need | Best fit | Why |
|---|---|---|
| Healing plus Anemo utility | Jean | She combines team healing with Viridescent Venerer access and has useful Furina synergy. |
| Low-field-time Dendro damage | Tighnari | His short Charged Attack window fits Quicken teams and does not occupy the whole rotation. |
| Stellar Swirl roster planning | Mizuki | Her modern Anemo/Swirl role gains relevance when the account already owns the new reaction enablers. |
| Electro Aggravate carry | Keqing | Accessible teammates make her easy to put into a functioning team. |
| Short damage-amplification setups | Mona | Omen still enables specialized burst windows and Freeze setups. |
| Interruption resistance and mitigation | Dehya | Niche utility can be more valuable than damage when a team lacks comfort. |
| Straightforward Pyro carry | Diluc | Simple inputs and multiple reaction teams, but less account-wide utility. |
| Maximum raw healing | Qiqi | Very comfortable sustain, though she contributes little offensive utility without specific synergies. |
Take a new character unless a constellation fixes a known problem in a team you already play. “It is an upgrade” is not enough; name the exact result. Examples include Jean’s later support breakpoints, Dehya’s improved uptime/damage at specific constellations, or Mizuki progress for a committed Stellar Swirl account. If the constellation does not change rotation, comfort, or team choice, roster breadth usually wins.
There is also no reason to duplicate roles across both selectors. If the limited pick is Clorinde, the standard pick does not need to be Keqing. Pair the new carry with Jean, Baizhu, or another unit that completes a second team.
| Account | Limited pick | Standard pick | Logic |
|---|---|---|---|
| Brand-new roster | Baizhu | Keqing or Tighnari | One sustain/enabler plus one accessible Quicken damage dealer creates a usable core. |
| Hydro/Dendro collection | Nilou | Jean or Dehya | Nilou unlocks the team; the standard pick can fill a different roster problem. |
| Needs two carries | Clorinde or Varesa | Tighnari | They occupy different field patterns and can anchor separate teams. |
| Geo main | Chiori | Jean | Chiori improves the chosen niche while Jean adds flexible sustain elsewhere. |
| Preparing Stellar Swirl | Baizhu or favorite | Mizuki | Mizuki is the relevant standard-pool investment; do not force the limited pool into the same archetype. |
| Favorite-first player | Favorite | Missing support | Use one invitation for enjoyment and the other to make the favorite’s account healthier. |
Twenty wishes reduce the amount needed for one target; they do not create a guaranteed 5-star by themselves. Add current pity, guarantee status, saved Intertwined Fates, and the 1,600 Primogems in one ledger. Then decide whether the selector already covers the role you planned to pull.
Use the Genshin character list and build hub to audit roles before committing.
Claim every Version 7.1 anniversary reward first, then compare current Genshin Impact top-up options only for the remaining banner budget.
Yes. The official benefits overview shows one limited character from a six-character pool and one standard character from an eight-character pool, each with its own claim condition.
Ten Intertwined Fates plus 1,600 Primogems equal 20 character-event wishes if all Primogems are converted.
The official graphic lists November 3, 2026 server time. Check the live event countdown for your region.
Baizhu has the safest role compression, Nilou unlocks the most unique archetype, and Clorinde or Varesa are better when a carry is the missing piece.
Jean and Tighnari are the broadest general recommendations. Mizuki is more valuable for accounts specifically building Stellar Swirl.
Finish the Archon Quest early, claim both invitations before November 3, and use the pools to solve different roster problems. The best anniversary result is not two individually high-ranked characters; it is one selection that creates a team and another that removes a bottleneck.
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