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Honor of Kings 2025 Jungler Guide: 3-Minute Paths, Stable Rhythm, and Rank-Up Strategies (Silver to Grandmaster)

The essence of jungle is resource coordination and tempo monetization—transforming jungle economy and ability cooldowns into laning pressure, map vision, and a lead in neutral objectives (vanguards/dominants). You need a reproducible path through the first three minutes, a switchable mid-game strategy, and a champion pool that adapts to each version.

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1. First 3 Minutes: SOP Route and First Wave Rhythm

Timeline Commonly Used by High-Win-Rate Players (Example)

  • 00:30: Start attacking the first buff (Red/Blue start depends on the hero's mana and laning needs);
  • 01:00–01:30: Complete the first round of jungle clearing, scanning all three lanes;
  • 01:10–01:30: First wave of "strong lane" river invasion/counter-camping or direct attack into mid lane;
  • ~02:00: Refresh the jungle for the second round, preparing for information exchange before the first neutral objective.

This "30s open monster - 90s first turn - 120s target" framework has been repeatedly verified in recent guides and is suitable for most junglers with movement capabilities.

Red vs. Blue Start:

Red Start: More suitable for strong engagements/early game ganking (such as high-burst assassins/warriors).

Blue Start: Suitable for heroes with frequent abilities/high mana consumption (steady jungle clearing and map control).

2. Invasion and Counter-Camping: Using "Information Gap" to Trade Resource Gap

Path Reading: Observe the enemy jungler's appearance time behind the minion wave to infer which side they're attacking from.

Teammate Requirements: Prioritize synergy with the side with lane control (the middle/side area that can move first), otherwise the invasion will be lost.

Counter-Camping Techniques: Wait 2–3 seconds in the brush, waiting for the enemy to use a displacement move or reach half health before attacking.

Failure Cut-Loss: If an invasion returns empty-handed, immediately mirror the enemy's unoccupied jungle area to avoid losing lane control.

These are the "first principles" that high-ranking players and the community teach novice junglers.

3. Neutral Objectives: Why "Meeting on Time" is the Easiest Way

Vision First, Then Engage: Place wards/explore grass to force the opponent to use their abilities first;

Countdown Attack: Push the minion wave 10–15 seconds before the respawn, forcing the opponent to choose between two options: push the lane or join the fight;

Skills and Punishment: Maintain burst/control in conjunction with the punishment line to ensure a seamless "attack-control-collect" strategy;

Retweet After the Fight: After securing the objective, prioritize converting the "buff time" into controlling the tower and river.

These "pre-target" timing strategies are key points repeatedly emphasized in most rank-up strategies.

4. Hero Pool and Rank-Up Selection: Stabilize First, Jungle Later

To climb the rank ladder, prioritize developing a jungler who can initiate fights, protect themselves, and/or pursue second attacks. Recommendations from the community and media include:

Mobile Assassins/Warriors: Types that can solo engage and also farm quickly (high mobility and strong harvesting);

Control Chaining: Able to connect with mid/support for two or more rounds of control;

Easy to Play and Highly Powerful: More in line with the "specialize in 3-4 heroes" ranking strategy.

Player experience posts often mention "carry-the-team" picks like Biron, Allain, and Charlotte (depending on your hero proficiency).

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5. Lane Coordination: Jungling isn't a "solo" game.

Mid Lane is the Pivot: Fast wave clearing = priority = your minimap shortcut;

Power Lane Priority: Shift resources to the lane that can win a 2v2;

Fighting and Tower Diving: The 3-4 seconds before the minion wave enters the tower is the window; tower diving requires aggro reset and movement plans.

Class recommendations also emphasize "few heroes, but more mastery," focusing on coordination and tolerance.

6. Training Checklist (Seen Results in 1 Week)

Day 1-2: Jungle Clearing Efficiency (Test in a custom room 3 times, recording time from 0-1:30)

Day 3-4: First Round Tempo (Screenshot review of all three lanes: Is the lane you ganked the most likely to create a 2v2 advantage?)

Day 5-6: Vision and Counter-Camping (Fix 3 strong brush spots and master "waiting for skill windows")

Day 7: Targeted Control (Party matchmaking, practice the "push minion wave - place wards - engage in a fight - punish line" routine)

7. From Gold to Grandmaster: Subtraction is the Fastest Way

Lock in 3-4 main heroes, and establish consistent item builds, combos, and combos;

Mesh Thinking: If your team lacks initiation/engagement/harvesting, you'll fill it in;

Mentality Management: If you crash in the first game, take a 10-minute break. Don't carry your emotions, internet speed, or cooling into the next game. This type of "few but good" crawling rules have been repeatedly emphasized in ManaBuy community suggestions.

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