Hyacine is a Wind Remembrance sustain whose kit revolves around Little Ica, Max HP scaling, team healing, and high Speed conversion. She can make difficult stages feel cleaner because she fixes survival while still contributing through a memosprite loop.
Her kit text points to healing, debuff removal, Max HP increases, and a Speed threshold that rewards pushing past 200 SPD. She wants enough Speed to drive the loop, enough HP to strengthen healing, and enough Effect RES to stay online.
| Field | Value | Build meaning |
|---|---|---|
5-Star Wind Remembrance | A Wind Remembrance sustain whose value is healing plus memosprite tempo. | |
| Faction | Amphoreus | Her story context is secondary; the build is driven by HP, Speed, and Little Ica uptime. |
| Role | Healer / cleanser / memosprite sustain | She protects the team while Little Ica keeps contributing to the field state. |
| Best reader | Players choosing between damage pulls and sustain comfort | Most useful when survival or control effects are the reason clears fail. |
Hyacine uses Skill and Ultimate to summon or support Little Ica while healing the party. Her traces reward very high Speed, and her kit includes debuff removal, which is valuable in long endgame fights.
Skill and Ultimate keep the memosprite present, so the build should support uptime and not just one big heal.
Tempestuous Halt rewards Speed above 200 by adding HP and Outgoing Healing, so Speed is not only turn comfort.
Debuff removal on Skill and Ultimate makes her more than raw healing in control-heavy stages.
Level the parts that keep the rotation alive before polishing the lowest-impact action. If resources are tight, stop after the core loop works and return later for minor traces.
| Trace | Priority | What it does in practice |
|---|---|---|
| We Who Fly Into Twilight | Highest | Ultimate [Support] Summons memosprite Little Ica, restores HP equal to 5% of Hyacine's Max HP plus 50 for all allies aside from Little Ica, and restores HP equal to 6% of Hyacine's Max HP plus 60 for Little Ica. Hyacine enters the |
| Love Over the Rainbow | Highest | Skill [Restore] Summons memosprite Little Ica, restores HP equal to 4% of Hyacine's Max HP plus 40 for all allies aside from Little Ica, and restores HP equal to 5% of Hyacine's Max HP plus 50 for Little Ica. |
| First Light Heals the World | High | Talent [Enhance] The memosprite Little Ica initially has Max HP equal to 50% of Hyacine's Max HP. When Hyacine or Little Ica provides healing, increases Little Ica's DMG dealt by 40% for 2 turn(s). Stacks up to 3 time(s). |
| Tempestuous Halt | High | When Hyacine's SPD exceeds 200, increases her and Little Ica's Max HP by 20%. Then, for every 1 excess SPD, increases Hyacine's and Little Ica's Outgoing Healing by 1%. Up to a max of 200 excess SPD can be taken into account for t |
| Stormy Caress | High | Increases Hyacine's Effect RES by 50%. When using Skill and Ultimate, dispels 1 debuff(s) from all ally targets. |
| When Breeze Kisses Cirrus | Low | Basic ATK [Single Target] Toughness Reduction: 10 Deals Wind DMG equal to 25% of Hyacine's Max HP to a designated enemy target. |
Hyacine's Light Cone choice should make sustain more reliable. The best option is the one that keeps Little Ica, healing, cleanse, and high-Speed play from falling behind the enemy turn cycle.
| Light Cone tier | When to use it | Planning note |
|---|---|---|
| Signature or sustain-focused Remembrance cone | Best if it improves HP, healing, Energy, or Little Ica uptime. | Prioritize function over screenshot damage. |
| Energy comfort cone | Use when Ultimate arrives too late for long fights or debuff-heavy stages. | More frequent emergency healing can be worth more than higher peak HP. |
| HP / Effect RES cone | Use when Hyacine is being controlled or defeated before stabilizing the team. | Good for accounts that lose to mechanics rather than raw damage checks. |
| Accessible Path cone | Use while testing Speed and healing breakpoints. | A correct-role fallback is safer than forcing a mismatched premium cone. |
| Build area | Recommended direction | Why |
|---|---|---|
| Main stats | Outgoing Healing or HP body, Speed boots, HP orb, Energy/HP rope | Choose Energy if Ultimate uptime is the problem; choose HP when healing size is the bottleneck. |
| Substats | Speed toward threshold, HP%, Effect RES, then defensive rolls | She must act quickly and avoid control effects to keep the team stable. |
| Relic direction | Speed, healing, HP, and support utility sets | Do not build her like a pure DPS just because Little Ica can deal damage. |
| Trace order | Ultimate and Skill first, then Talent and Speed/healing traces | The healing loop has to work before personal damage matters. |
Hyacine fits teams that want safety without abandoning action rhythm. She is especially attractive when your main carry loses turns to debuffs or needs a sustain who can keep pace.
| Team shell | Example teammates | Why it works |
|---|---|---|
| Remembrance shell | Multiple memosprite/action pieces benefit from a sustain that understands the same rhythm. | |
| Hypercarry comfort | Hyacine keeps the carry alive while supports invest in damage and turn quality. | |
| Follow-up safety | Useful when the team wants off-turn pressure but needs extra healing/cleanse comfort. | |
| Budget sustain slot | Use her to stabilize a cheaper roster while you build a second team. |
The key visual cue is Little Ica's presence in the sustain loop. Keep the displayed rotation short, readable, and focused on healing cadence.
Hyacine's farming order should make her sustain job reliable before improving side damage. If she cannot cleanse or heal on time, the rest of the build is noise.
| Farming layer | Priority | Stop point |
|---|---|---|
| Skill and Ultimate traces | Highest | These are the core healing, cleanse, and Little Ica uptime tools. |
| Talent and Speed/healing traces | High | Raise them once the basic sustain loop is stable. |
| Character and Light Cone levels | High | HP and base stats directly affect survival comfort. |
| Speed boots and HP pieces | Medium-high | Secure her Speed/HP foundation before farming prettier substats. |
| Personal damage rolls | Late polish | Treat damage as bonus value, not the reason to delay sustain upgrades. |
For most players, judge Hyacine at C0 first. Eidolons are worth discussing only after the base kit solves a real team problem.
| Upgrade | Value | What changes |
|---|---|---|
| E1: Cradle the Candle of Night | First premium checkpoint | When Hyacine is in the "After Rain" state, additionally increases the Max HP of all ally targets by 50%, and immediately restores HP equal to 8% of Hyacine's Max HP after using an attack. |
| E2: Come Sit in My Courtyard | Strong if you already main the unit | When any ally target's HP decreases, this unit's SPD increases by 30% for 2 turn(s). |
| E3: Depart, Unto the Sun! | Trace-level upgrade | Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Skill Lv. +1, up to a maximum of Lv. 10. |
| E4: Sunlit Amber, Yours to Keep | Specialist upgrade | The "Tempestuous Halt" Trace is enhanced. For every 1 of SPD exceeded, additionally increases Hyacine and Little Ica's CRIT DMG by 2%. |
| E5: Twilight Drapes the Tide | Trace-level upgrade | Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Talent Lv. +1, up to a maximum of Lv. 10. |
| E6: O Sky, Heed My Plea | Whale ceiling | Little Ica uses Memosprite Skill and changes the amount of Healing tally cleared to 12%. When Little Ica is on the field, increases all ally targets' All-Type RES PEN by 20%. |
Hyacine is valuable when survival is the bottleneck. If your account already has premium sustain and clears safely, she becomes a comfort or archetype pull instead of a must-pull.
| Player type | Recommendation | Reason |
|---|---|---|
| New account | Strong if you lack sustain | A reliable healer/cleanser can unlock more content than another DPS. |
| Returning account | Pull for comfort | Great when older teams die to newer debuffs or long fights. |
| Veteran account | Pull for Remembrance/sustain synergy | Veterans should compare her against existing sustain comfort and future memosprite plans. |
| Light Cone/Eidolons | Luxury after stability | Her base role matters first; upgrades are for comfort and ceiling. |
Honkai: Star Rail Top Up
Set your pull stop point first, then check UID, server, Oneiric Shards, and Express Supply Pass before payment.
Her high-Speed trace turns Speed into healing value, not just turn order.
Debuff removal is part of why she stabilizes hard fights.
Little Ica damage is a bonus; sustain uptime comes first.
If you already survive easily, compare her against your next damage or support need.
Yes if you need sustain, cleanse, or a Remembrance-friendly healer. She is less urgent if your defensive slots are already excellent.
Speed, HP, healing consistency, and Effect RES. Damage is secondary.
Her trace rewards Speed above 200 with Max HP and Outgoing Healing value, so Speed can directly improve her sustain output.
No. She is strongest where cleanse, speed, and memosprite tempo matter. Other sustains can still be better for specific teams.
A beginner without strong sustain can value her highly because stable clears speed up progression.
Hyacine is a comfort-first Remembrance sustain. Build Speed and HP, keep Little Ica active, and use her when survival is what prevents your team from showing its damage.
Copyright © FUTURE OUTLOOK TECHNOLOGY LIMITED.Company Registration No.: 77374965 All rights reserved.UNIT 135,1/F.,143 WAI YIP STREET,KWUN TONG HK