Freminet is easiest to build when you decide the job first, then let weapons, artifacts, and teammates serve that job. For most accounts, Freminet works best as on-field Cryo Claymore DPS who can lean physical or Cryo depending on team, so this guide focuses on practical gear choices, talent priority, team structure, rotation comfort, and the materials you should expect before committing resin.
Quick answer: Build Freminet around on-field Cryo Claymore DPS who can lean physical or Cryo depending on team. Prioritize skill and normal attack first, then burst, use 4pc Pale Flame for physical play as the first artifact target when it fits the team, and pick weapons from the recommended list only after the rotation has enough energy and survivability.
Freminet's role, element, weapon type, and talent names give the guide its baseline; the build advice below turns that profile into practical choices for current accounts.
Freminet should be treated as on-field Cryo Claymore DPS who can lean physical or Cryo depending on team. That one decision controls the artifact set, main stats, weapon value, and whether the team needs a battery, healer, shield, or stronger off-field application.
| Build choice | Recommended setup | When to use it |
|---|---|---|
| Main role | on-field Cryo Claymore DPS who can lean physical or Cryo depending on team | Use this to decide field time and team order. |
| Artifact direction | 4pc Pale Flame for physical play, 4pc Blizzard Strayer for Freeze Cryo variants, or mixed Physical/Cryo/ATK pieces | Choose the set that supports the role before min-maxing substats. |
| Main stats | ATK sands, Physical or Cryo DMG goblet, CRIT circlet | Fix energy, scaling stat, and survival before showcase CRIT. |
| Talent order | Skill and Normal Attack first, then Burst | Level what the rotation actually uses. |
| Icon | Recommendation | Use case |
|---|---|---|
![]() | Serpent Spine 4-Star, CRIT Rate | Use when its sub-stat or passive supports the rotation. |
![]() | Song of Broken Pines 5-Star, Physical DMG Bonus | Use when its sub-stat or passive supports the rotation. |
![]() | Wolf's Gravestone 5-Star, ATK Percentage | Use when its sub-stat or passive supports the rotation. |
![]() | Snow-Tombed Starsilver 4-Star, Physical DMG Bonus | Use when its sub-stat or passive supports the rotation. |
![]() | Prototype Archaic 4-Star, ATK Percentage | Use when its sub-stat or passive supports the rotation. |
![]() | Tidal Shadow 4-Star, ATK Percentage | Use when its sub-stat or passive supports the rotation. |
When choosing between weapons, test the second rotation rather than only the first burst window. If Freminet loses Burst uptime or the support passive misses the main damage window, a lower-rarity weapon with the right stat can be the better build.
| Icon | Recommendation | Use case |
|---|---|---|
![]() | Pale Flame ★★★★, ATK | Use when the set bonus matches the role described above. |
![]() | Blizzard Strayer ★★★★, CRIT Rate | Use when the set bonus matches the role described above. |
For stats, start with ATK sands, Physical or Cryo DMG goblet, CRIT circlet. If the recommended artifact table and your account situation disagree, prioritize the stat that keeps Freminet's real rotation functioning, then improve substats gradually.

Priority: Skill and Normal Attack first, then Burst

Normal Attack Performs up to 4 consecutive strikes. Charged Attack Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Priority: Skill and Normal Attack first, then Burst

Performs an upward thrust that deals Cryo DMG and causes Freminet to enter Pers Timer for 10s. While Pers Timer is active, his Elemental Skill will turn into Shattering Pressure. Shattering Pressure Executes different sorts of attacks based on the Pressure Level of Pers Timer, and then cancels Pers Timer. · Level 0: Unleashes a vertical cut, dealing Cryo.

Priority: Skill and Normal Attack first, then Burst

Unleashes a wave of untouchable cold, dealing AoE Cryo DMG , resetting the CD of the Elemental Skill "Pressurized Floe," and causing Freminet to enter the Subnautical Hunter mode for 10s. While in Subnautical Hunter mode, Freminet's resistance to interruption will increase, and his Elemental Skill "Pressurized Floe" will obtain the following buffs: · CD is.
Rotation note: set Superconduct or Freeze first, use Freminet Skill cycles to build pressure, Burst for enhanced field time, then reset before support buffs fall off. The GIFs above are useful for checking timing, range, and animation commitment before you decide how much field time Freminet should take.
| Icon | Material | Ascension total | Talent total |
|---|---|---|---|
![]() | Artificed Spare Clockwork Component — Coppelius | 46 | - |
![]() | Romaritime Flower | 168 | - |
![]() | Shivada Jade Chunk | 9 | - |
![]() | Shivada Jade Fragment | 9 | - |
![]() | Shivada Jade Gemstone | 6 | - |
![]() | Shivada Jade Sliver | 1 | - |
![]() | Transoceanic Chunk | 45 | 22 |
![]() | Transoceanic Pearl | 3 | 6 |
![]() | Xenochromatic Crystal | 36 | 31 |
![]() | Mora | 420000 | 1652500 |
![]() | Crown of Insight | - | 1 |
![]() | Guide to Justice | - | 21 |
![]() | Philosophies of Justice | - | 38 |
![]() | Teachings of Justice | - | 3 |
![]() | Worldspan Fern | - | 6 |
Example: Freminet / Electro support / Cryo battery / healer or shielder
Use this shell when it supports Freminet's energy, reaction ownership, and field-time window without forcing awkward swaps.
Example: Freminet / Hydro applier / Cryo support / Anemo support
Use this shell when it supports Freminet's energy, reaction ownership, and field-time window without forcing awkward swaps.
Example: Freminet / Furina / healer / Electro or Cryo flex
Use this shell when it supports Freminet's energy, reaction ownership, and field-time window without forcing awkward swaps.
Team examples are functional shells, not fixed account rules. Replace premium units with characters that perform the same job: application, battery, buff, resistance shred, healing, or shielding.
Freminet is worth building for players who enjoy methodical field-time DPS and want a 4-star physical/Cryo project.
The safest Freminet build focuses on on-field Cryo Claymore DPS who can lean physical or Cryo depending on team. Start with 4pc Pale Flame for physical play, 4pc Blizzard Strayer for Freeze Cryo variants, or mixed Physical/Cryo/ATK pieces and use ATK sands, Physical or Cryo DMG goblet, CRIT circlet before chasing perfect substats.
Use the weapon table as a starting point when it matches your stat needs, then compare them with flexible options such as Serpent Spine, Song of Broken Pines, Wolf's Gravestone, Snow-Tombed Starsilver, Prototype Archaic, or Tidal Shadow if healing uptime is consistent.
Use teams that protect Freminet's rotation: the examples above cover Physical Superconduct, Freeze Shatter, Furina driver.
Yes, but follow the priority. For most builds: Skill and Normal Attack first, then Burst.
Freminet is worth building for players who enjoy methodical field-time DPS and want a 4-star physical/Cryo project.
A strong Freminet build is a full account plan: official kit facts, exact material costs, weapon and artifact choices, then a team that keeps the rotation repeatable. Start with the role, test the second rotation, and only then spend resin on refinements.
Copyright © FUTURE OUTLOOK TECHNOLOGY LIMITED. All rights reserved.UNIT 135,1/F.,143 WAI YIP STREET,KWUN TONG HK