Blood Strike S13 starts with a rank reset. There is a Road to Mythic sprint with exclusive prizes. Week one is sweaty. Pick smart times to play. A new MP7 SMG is in the game. It is fast and great in close fights. It also has a BAS “Heavy Trigger” attachment for better control. Squad Fight got a store update. Low-tier guns were removed. Prices went down. You reach power spikes faster. This changes early-season pacing.
Need Gold or a Pass while you grind S13? Check ManaBuy’s Blood Strike page for instant delivery and global payments.
Season 13 resets everyone’s rank. The game runs a sprint to Mythic. The system tracks the first players to reach Mythic. Rewards include 19,999 Gold, an Aura Boss title, and the Golden Butterfly Knife. This creates very tough lobbies in the first days. Plan your grind windows.
The September 25 update adds the MP7. It fires 4.6×30 mm rounds. It is compact, agile, and has a very high rate of fire. It shines in tight spaces like stairs and corridors. The new BAS “Heavy Trigger” reduces fire rate a bit but improves recoil and headshot damage. This helps clean entries and trades.
The patch also changes Squad Fight. The store removes low-quality weapons. It cuts overall prices. It adds more high-tier guns and variants. You can buy strong kits earlier. Mid-round swings happen more often.
Earlier in the season, the game introduced the M82 anti-materiel sniper through the September cycle. It remains a solid anchor. Use it to hold long lines and get knock-and-trade value. Pair it with a mobile SMG.
M82 “Anchor” (Ranked / Squad Fight)
Role: lane control and opening picks.
Tip: shoot, reposition, then support the push. Do not over-swing the second shot.
Pairing: run with a high-mobility SMG for clean follow-ups.
MP7 “Entry/Trader”
Role: take space in doors, ladders, and bridge pushes.
Why MP7: high RPM and tight handling.
Attachment: Heavy Trigger for calmer recoil and better headshot damage. Good for controlled bursts.
Days 1–2: Calibration.
Play in off-peak hours. Tune sensitivity and recoil for M82 and MP7. Set two landing routes: one rich, one safe. This reduces bad starts.
Days 3–5: Volume with discipline.
Queue in soft windows (weekday daytime or late night). Focus on placement, not vanity fights. Use the cheaper Squad Fight store to time your power buys.
Days 6–7: Ladder control.
Check leaderboards. Target edge brackets where MMR converts well. Play duo or trio with a clear IGL. Avoid confidence throws. Week one is still intense because of the race.
Frame rate > fidelity.
Blood Strike is optimized for smooth play on low-end devices. Lower some visuals if needed. Keep frame time stable. Smooth aim wins fights.
Connection rules.
If ping is > ~60 ms, skip 50/50 entries. Rotate, bait utility, and re-engage when stable. You will save points over time.
Do not snowball mindlessly after your first knock. Reset, heal, and then push.
Do not run mono-range comps. Pair one long-range anchor with one fast finisher.
Use sound and crossfires. Let the anchor hold the angle while the MP7 clears tight corners.
Buy smart in Squad Fight. The new store lets you hit power spikes early. Plan your buys per round.
Why is week one so hard?
Everyone rushes Mythic for prizes and clout. Lobbies are stacked. Grind off-peak if you can.
Is MP7 worth it on day one?
Yes. It is very strong in close fights. The Heavy Trigger helps with control in trades.
What changed in Squad Fight?
Low-tier guns are gone. Prices are lower. You reach strong kits faster. Match tempo is quicker.
Should I still use M82?
Yes. It anchors lanes and forces space. Pair it with MP7 for cross-range coverage.
Blood Strike S13 is about pace and timing. There is a rank reset and a Road to Mythic sprint with big rewards. Plan your play windows.The MP7 changes close-quarters fights. The Squad Fight store now powers you up faster. Adjust your buys and tempo.Run M82 + MP7. Queue off-peak. Follow the 7-day plan. Your climb will be smoother and safer.
Copyright © FUTURE OUTLOOK TECHNOLOGY LIMITED. All rights reserved.UNIT 135,1/F.,143 WAI YIP STREET,KWUN TONG HK