"GODDESS OF VICTORY: NIKKE" is not only a third-person shooter game of "guns + beautiful girls", but also a breakthrough in combat feel, character creation and world view narrative.
NIKKE's main combat method is "semi-automatic + drag aiming", which feels smooth and does not rely on high operation thresholds. The character skills are divided into three sections of Burst. The release order and combination can produce extreme bursts, which are both strategic and ornamental.
NIKKE in the game is not a simple combat unit. Each one has an independent personality, background, and emotional line. You can chat with them, send gifts, and build intimacy in [Outpost] to experience a more realistic sense of bond.
Live2D animation is delicate, the style of standing pictures is diverse, and the combat performance is explosive. Every time a new character goes online, it will trigger a topic of discussion. From Missilis to Elysion, the styles of different camps are also obviously different, and the character aesthetics are very inclusive.
The official update rhythm is fast, and new activities are launched steadily every month, including plots, resources, and limited skins. Sign-in and activity rewards are also very friendly to zero-krypton/micro-krypton players.
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